I saw a video a few days ago that had a balloon pop and reveal it was full of plexus style particulates. I wanted to play with the concept a little. So I did.
These also doubled as a chance to test out and get familiar with the rad character animation plugin Rubber Hose
As I work on stuff, I every time I have something that I like, I screen capture it. Just a single image, then most of the time I let myself forget the context and continue working at a fervent pace. Here’s some of those recent captures with maybe a little bit about them. If I remember.Starting easy, this is from tonight. I’m a little nervous about tomorrow’s 3d work since it’s been a month or so since I’ve really used more than 2.5 dees. So my solution is to do style renders tonight so I can go in tomorrow and look like I know what I’m doing on the fly.
The other day the store didn’t have pumpkin pie. So I drew my own.
Pokemon fusion understands me like nothing else. I’ve been adding backgrounds to these sprites in my fleeting spare moments. I’ll make a dump of just these soon as I have enough.
Well this is just shameless self promotion. A reel leftover.
I don’t remember what this came from, but I’d bet dollars to doornails it was tracking.
This is a shitty selfie from playing bikes. I don’t actually think this belongs here.
A warm up sketch from an illustration I got to do for a Discovery Channel show.
Side by side before and afters of a tele that I used. I redid some colors, and made the screen 1:1 instead of 4:3.
Something from an early round of ideas with a wine video. I think these may have gotten scrap or reinvented.
A still from another spare time project to figure out how to set up a physical render with GI and AO to have stable shadows. It’s gotten close, but so very far at the same time.
Tune in next time for rotoscoped graphics without the video layer!