This past year in a nut shell.
I’ve been extremely fortunate this past year to work on a ton of awesome projects. I was able to wake up excited for what I was doing more often than ever before, which honestly just makes me more excited for what the future holds. I was able to make new friends, work in some very cool offices, learned a couple good lessons on how to avoid all nighters, pulled at least a dozen all nighters, I got to see my graphics across screens the size of a football field, watched a least 100 hours of tutorials, had several things on the telly, and still had time for biking, hiking, reading, and video games.
Now I pour one out for the past year and raise a glass to the next!
…shit… don’t pour glasses out at your computer desk
I shot this on my old 30d the night before the 4th of July.
For those of you who didn’t ride the bus across the city today, I time-lapsed it for you so you can feel like you did!
Alternatively, you can watch the clock on the bus and see how long I held as still as I could in the center back seat of the bus. I locked it down with my awkward.
Here’s a short film some friends and I did back at the start of august for the Seattle 48 hour film festival.
Our requirements were as follows:
Genre: Creature Feature
Character: Darin/Dana Stumme, Massage Therapist
Dialogue: “No way, Never again.”
All in all this was one of the craziest shoots I’ve ever worked on. In a nutshell, we thought we had a great location, after shooting most of the day there, it became very clear that that was not the case. It turned out that the “unlisted bed and breakfast” was actually one of the compounds for Ramtha’s School of Enlightenment. We ended up scraping the vast majority of the day to just get away from the drunk and very aggressive folk who lived there. That cost us one of the two days we had. All of the interior day scenes were shot between 11pm and 4am. All in all, it was definitely a bonding experience.
I’m not usually one for posting videos, but hot damn this was a lot of work. This is a general sampling from jobs I’ve done in the last year. Watching this for me is just a rush of memories.
While for the most part I only selected things that could fit in smoothly, there is one spot where the music stops and there’s a little segment of two icons talking. Though it breaks the flow, I really wanted to include that because that job took just over 250 hours on its own. All the speaking bits were animated with facial motion tracking and tons of key frames. For doing the motion tracking, I ended up over at my parents house at 10pm lip syncing the commercial several times in front of a camera. Even just getting that job, I had found a neat AE expression for attaching puppet pins to nulls about half an hour before I got word of it. When my intermediary client came through the door, and asked if I could make animated talking icons, I had just thing I wanted to try! That job also had about a million rounds of changes and change backs.
For me, most of the brief clips in that video have stories, ideas, trials, and solutions attached to them. Some funny, some arduous, some otherwise. This is the first time that I’ve cut together an actual reel, (I’ve made just graphic demos for clients in the past) and it’s certainly strange to see a year summed up into just over three minutes.
On the 4th of July I set my camera up to shoot time lapse at 7:30am. It looked out across the bay taking in much of the scene. A few batteries later, I was tearing it down and going to bed. This is my 4th in a 90 second nutshell.
It’s been very busy lately. But amidst the general chaos of living in the 21st century, I’ve managed to built a couple projects. This is from a fun monthly event that has just taken on the name “Bike Night.” For 5 hours, on the first Friday of every month, the Mill Creek Skate Park goes from skateboards only, to bikes only.
If you’re interested in the music, it’s from Human Pyramids! It’s a fantastic 3 track demo that can be found right here!
The slow mo was shot on an Sony FS700, the time lapse on a Cannon 30d, and everything else on a Cannon 7d!
Editing was all done in Premiere Pro CS6 and the type was set in Illustrator.
Look for more fun stuff soon!